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Zone Information

Immortal Handbook


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________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| Deathwish Mud DISCLAIMER : >>>--> W-E-L-C-O-M-E <--<<< |||| |||| : |||| |||| Whereas all code and zones : Congratulations for reaching |||| |||| created for Deathwish MUD : immortality on Deathwish MUD, |||| |||| are the property of Deathwish : and welcome to the Immortal |||| |||| MUD and may not be copied or : world! This is your Immortal |||| |||| distributed without signed : Handbook. The following is |||| |||| legal permission. : the Table of Contents. Please |||| |||| : study each page carefully and |||| |||| Deathwish MUD reserves the : remember it, because these are |||| |||| right to alter any code or : rules not only for your own |||| |||| zone, and to deny game access : survival, but also for the |||| |||| or Immortality to any person. : survival of other players. |||| |||| : Once again, congratulations! |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| ----------------- : Page 1 |||| |||| Table of Contents : |||| |||| ----------------- : 1) The Wizh Command (Wizhelp) |||| |||| : |||| |||| 1) Wizhelp Command (wizhelp). : This command tells you exactly |||| |||| 2) Positions and Promotions. : what commands you have at your |||| |||| 3) The GOD Structure. : level. Higher gods can also |||| |||| 4) Interfering with the Mortal : grant you more commands for |||| |||| world. : the purpose of helping out |||| |||| 5) Having A Good Time. : with various functions. For |||| |||| 6) Remort Policy. : more help on your commands, |||| |||| 7) Online Creation. : type 'wizhelp <command>'. |||| |||| : |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| Page 2 : Page 3 |||| |||| 2) Positions and Promotions : 3) The GOD Structure: |||| |||| : |||| |||| As it is everywhere, hard : SAGE (51): A Sage is a new |||| |||| work deserves promotion, and : potential Staff member who is |||| |||| excuses result in demotions. : undergoing an "evaluation" |||| |||| The Immortals who prove to be : period. A SAGE who proves to |||| |||| trustworthy, have the muds' : be polite, patient and tactful |||| |||| best interest at heart, who : when dealing with players, has |||| |||| volunteer their time and work : a deep committment to the MUD, |||| |||| hard, will rise in position : and does whatever he/she can |||| |||| on the MUD as time and the : to help run the MUD, will be |||| |||| number of positions allow. : granted permanent Immortality. |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| (con't) Page 4 : (con't) Page 5 |||| |||| : |||| |||| For Sages interested in : good communication skills in |||| |||| advancing to higher positions, : dealing with player-problems. |||| |||| promotions will be given to : |||| |||| those that: Have worked hard : Some ways a SAGE can help out |||| |||| helping out on the MUD, shown : are by keeping an eye out for |||| |||| interest in staying with the : unusual activities, reporting |||| |||| MUD and becoming part of the : harassment, attempts to crash |||| |||| team, are mature, rational : the MUD or any other misuse, |||| |||| individuals proven capable of : watching for multies, greeting |||| |||| handling more godly duties and : newbies, answering questions, |||| |||| responsibilities, and who have : and helping out with Quests. |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| (con't) Page 6 : (con't) Page 7 |||| |||| : |||| |||| We realize that your power to : Deathwish. This is not meant |||| |||| control some situations is : to discourage you, as we DO |||| |||| limited and this can be very : like to reward for good work, |||| |||| frustrating. However, there : but to avoid bruised egos or |||| |||| usually a higher God on who : hurt feelings by giving you a |||| |||| can handle the situation. If : more realistic view of the |||| |||| you do not see one visible, : situation. There are just too |||| |||| ask over the wizline for help! : many factors in determining |||| |||| : capabilities to allow us to |||| |||| Please note: most Immortals : promote everyone, even though |||| |||| will not rise above DEMIGOD on : you may be very deserving. |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| (con't) Page 8 : (con't) Page 9 |||| |||| : |||| |||| IMMORTAL (52): An IMM is a : AVATAR (54): The AVATAR is a |||| |||| position granted to a Sage : test of decision-making, which |||| |||| who is active on the MUD daily : carries more responsibility. |||| |||| and has expressed interest : In the absence of a Lower God+ |||| |||| and potential for advancement. : the AVTR makes final decisions |||| |||| : on any problems that arise. |||| |||| BUILDER (53): A BUILDER has : |||| |||| applied for and been given OLC : CODER (55): A CODER is a |||| |||| access on the building port to : person that is capable enough |||| |||| create new areas in which the : in the C programming language |||| |||| players can adventure. : to work on MUD source code. |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| (con't) Page 10 : (con't) Page 11 |||| |||| : |||| |||| DEMIGOD (56): DEMI is a : LESSERGOD (57): LGOD carries |||| |||| high level position with a : more responsibilities and must |||| |||| great deal of responsibility. : show very good decision-making |||| |||| The DEMI sometimes needs to : and people-skills. An LGOD has |||| |||| make fast, sensible decisions : the final word in all matters |||| |||| in mud matters in the absence : in the absence of an MGOD+. |||| |||| of an LGOD+, and be able to : |||| |||| deal with any problems that : MIDDLEGOD (58): MGOD is one |||| |||| arise calmly, and rationally. : of the highest positions on |||| |||| The DEMI needs to be mature : the MUD. An MGOD runs the MUD |||| |||| and have good people-skills. : in the absense of an HGOD+. |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| (con't) Page 12 : (con't) Page 13 |||| |||| : |||| |||| HIGHERGOD (59): HGOD is the : IMPLEMENTOR (60): The IMP is |||| |||| highest position that can be : the owner and creator of the |||| |||| obtained on the MUD. An HGOD : MUD and the highest God in |||| |||| has been granted the power to : existence. The IMP has the |||| |||| handle any problems that may : power to hire, fire, demote, |||| |||| arise according to their level : promote, install, uninstall or |||| |||| of emergency or importance. : veto anything or any decisions |||| |||| An HGOD is just under the : made by other MUD staff. The |||| |||| the IMP in status and has the : IMP has the final say on all |||| |||| final word in all decisions in : MUD issues including building, |||| |||| the absense of the IMP. : coding, staff or player issues.|||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| Page 14 : (con't) Page 15 |||| |||| : |||| |||| 4) Interfering with the Mortal : EQ with your Immortal, even |||| |||| world. : if it's only EQ lying on the |||| |||| : ground, you can NOT log your |||| |||| The policy is: If you load EQ : IMM off and go get it with a |||| |||| for mortals, cast any spells : mortal char. If your IMM is |||| |||| on them, help them to get EQ, : frozen, you will only be able |||| |||| give them stats or directions : to earn Immortality again by |||| |||| to EQ or mobs, harass them in : leveling another char to IMM. |||| |||| any way, or scope EQ for your : |||| |||| own chars, you will be FROZEN. : If you don't know whether you |||| |||| "Scoping EQ" means if you see : can do something or not, ASK! |||| |||| |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| (con't) Page 16 : (con't) Page 17 |||| |||| : |||| |||| Things Immortals can NOT do: : 7. Pick up, carry, or wear EQ. |||| |||| : 8. Open or close doors or objs, |||| |||| 1. Have your IMM on while you : or pick ANY locks. |||| |||| or any other member of your : 9. Share your IMM - do NOT let |||| |||| household is playing a mort. : anyone else use your IMM!! |||| |||| 2. Load EQ for mortals. : |||| |||| 3. Group with mortals. : Please just keep in mind that |||| |||| 4. Give mortals directions or : Immortals should not disturb |||| |||| lead mortals anywhere. : the mortal world in any way. |||| |||| 5. Cast ANY spells on mortals. : Remember to leave everything |||| |||| 6. Harrass mortals in ANY way. : exactly the way you found it. |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------^___^---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| Page 18 : (con't) Page 19 |||| |||| : |||| |||| 5) Having A Good Time: : we encourage Imms to do so. |||| |||| : Remember, this is a game, and |||| |||| Some people keep an IMM as a : there are a few rules that |||| |||| kind of symbol that they have : need to be applied. As long |||| |||| been around a while and only : as you follow them, you will |||| |||| use them for socializing. : get the goodies, and promos |||| |||| Others take full advantage of : and all that nifty stuff. |||| |||| their new privileges and use : |||| |||| their Imms to map out areas of : Above all, the aim of the |||| |||| the mud for their own use. : game is to just have fun. :) |||| |||| This is perfectly legal, and : |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| Page 20 : (con't) Page 21 |||| |||| : |||| |||| 6) Remorting your Immortal : *NOTE*: Please note that if |||| |||| back into the Mortal World : we have had past problems with |||| |||| : you as an IMM such as breaking |||| |||| Should you decide to return : the MUD rules, cheating, or |||| |||| to the mortal realm, typing : otherwise having been warned |||| |||| HELP REMORT will show you what : repeatedly for bad behavior, |||| |||| your options are for doing so. : you *could* find yourself |||| |||| You may re-enter the mortal : remorted back to the mortal |||| |||| world as any one of the six : world (in lieu of a freeze), |||| |||| regular classes, or any one of : quite suddenly with no chance |||| |||| the four remort-only classes. : of appeal, so behave yourself! |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| Page 22 : (con't) Page 23 |||| |||| : |||| |||| 7) Online Creation (OLC) : Myst makes the decisions on |||| |||| : new areas. If your area isn't |||| |||| If you would like to try your : accepted, there is a always a |||| |||| hand at creating an area for : good reason for it. Don't be |||| |||| Deathwish MUD, you must submit : discouraged. Usually if an |||| |||| the following info to Myst: : idea is rejected it's because |||| |||| : there are already too many |||| |||| a) Zone name : areas for that level of play, |||| |||| b) Major theme of the area : or another area with the same |||| |||| c) What levels it will be for : theme is already in play. Try |||| |||| : submitting another idea. :) |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| (con't) Page 24 : (con't) Page 25 |||| |||| : |||| |||| If your area idea is accepted : you must submit whatever info |||| |||| you will be assigned a zone : Myst asks you for so she can |||| |||| number and will be given OLC : program it for you. |||| |||| privileges. You will then be : |||| |||| provided with guidance in the : You may not create any object |||| |||| use of Online Creation (OLC). : over 6D3, +3DAM, or 15AC with- |||| |||| : out Mysts approval, nor can |||| |||| If your area requires special : you create junk EQ for you and |||| |||| programming, Myst will get a : your Immortal friends to wear, |||| |||| coder to code it for you. If : nor can you build yourself a |||| |||| it requires mob progamming, : private "room" in your zone. |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| (con't) Page 26 : (con't) Page 27 |||| |||| : |||| |||| When finished, your area will : is junked. Test players may |||| |||| need to be playtested before : keep the gold and exp, only. |||| |||| it is opened. For playtesting : |||| |||| you MAY recruit mortals to go : NOTE: You may NOT use any of |||| |||| through the area and kill mobs : your own morts for playtesting |||| |||| but they must be informed that : an area. If you cannot get |||| |||| they cannot keep any EQ from : volunteers from the mort world |||| |||| the area while testing. The : to test it for you, we will |||| |||| IMM supervising the test run : create a "test character" for |||| |||| will be held responsible for : you, which we will delete when |||| |||| insuring that all EQ obtained : the testing is finished. |||| |||| : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' ________________________________ ________________________________ .-/| ~~**~~ \ / ~~**~~ |\-. |||| : |||| |||| Deathwish MUD reserves the : |||| |||| right to reject or remove any : **************************** |||| |||| code or areas from the game at : Handbook for Deathwish MUD |||| |||| any time. : **************************** |||| |||| : |||| |||| Remember if you have any : Written by Myst 12/20/94 |||| |||| questions, any of us will be : |||| |||| glad to answer them. Once : Last revision 8/16/13 |||| |||| again, congratulations, thanks : Version 2.6 |||| |||| for reading the handbook, and : |||| |||| welcome to the Immortal world! : |||| |||| : |||| |||| -The Implementation Team : |||| |||| ~~~~**~~~~ : ~~~~**~~~~ |||| ||||________________________________ : ________________________________|||| ||/=================================\:/=================================\|| `----------------------------------~___~---------------------------------'' . . . .